Controls. Must-watch for beginners!

spawn, drop, etc
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SiMadgrev
Developer
Posts: 13
Joined: 22 May 2015, 13:13

Controls. Must-watch for beginners!

Post by SiMadgrev »

Welcome to World of Pandora!
If this is your first time playing such games, we recommend that you familiarize yourself with both the rules and the text version of the controls, etc.:

Controls, buttons.
Control the movement of the character and his actions:
w - forward
a - left
s - backward
d - right
c - flight (if there are wings)
ctrl - crawl (when flying / swimming - go down)
capsLock - walking (slowly) or writing in capital letters in a chat. To disable these functions, press the same button.
Shift - go slowly, but only when pressing this key.
Space - jump. when pressed twice, it makes a double jump. if it doesn't jump twice, remove the wings or check in the settings whether this feature is enabled. Also, when flying, swimming is responsible for lifting the character up.
F1-12- F1, F2 - regular cameras, F3 - free camera. to switch it to the normal one, press f2. f4 - the camera from the character's face, f6-12 - different emotions.

Combinations to lie down/sit down:
z - sit.
z, z - lie down.
z, x
z, x, x
z, x, x, x
shift + x, x, x - curl up into a ball.
f - aggression mode.
tab - hide the interface. You can poke a couple of times, and you can hide it either partially or completely.
PrtScr - take a screenshot of the game. It is placed in the %\WoP\Screens.
esc - menu.
settings - Various sounds and graphics settings are being made louder/quieter there. We recommend that you immediately set the view distance to the maximum.
Interface - the second settings. There you can set up running, double jumping, lip movements when you write something in the chat.

On the bottom right:
H - home.
Set Home - By clicking it, you can return to the same time at any time by pressing the Go Home button - "Go home". If you do not have any saves, then you will be teleported to the main location (Default).
Reset Home - reset the house.
Dimension - There can be up to 100 of them. To change the dimmer, press Change, enter a number and press this button again.
B - biography.
F - list of friends. See how to add friends below.
I - is your backpack. What the character is wearing. By clicking on any item, two buttons will appear. Stash (put it in a backpack, that is, that will not be visible to you) and Drop (throw it on the ground, etc. It won't disappear, but others can take it. If you drop an item in a deserted location, it can stay there for 30 minutes and then disappear). There is also an extra in the backpack. The Stash button, that is, that invisible backpack of yours. In this backpack, when you click on it, there is only one button - Equip, that is, put on yourself.
J - emotions, actions.
R - a group, a party. You can leave the group or see who is there. How do I invite a player to a group?
There will be 4 buttons to click on a character (not yours).
Add Friend - add to friends
Block - "block". Neither you nor this person will be able to see each other. To get a player out of the block, click on the button responsible for the list of friends and go to the very end, select the desired username and click Remove. Administrators and moderators cannot be blocked.
View Bio - view a biography.
Join Party - invite to a group.

Chat:
Hide - hide\show chat
Say - to say. Usually they press Enter
Local - regular chat
General - for the entire location and dimes
Party - party chat
You can switch by delta, that is ~.
You can hide the minimap at the top by pressing ]}.

When you click on your pet:
Pet - watch the pet attack
Stay - leave
Shrink - reduce
Metamorphos - turn into a pet

Additional functions can be found by writing in the chat /?.

Skills, taming animals.
Skills are additional skills. They can be knocked off mobs.
Cure - treatment. To heal yourself - to simplify, press f1 and 1, and click with the mouse. To heal another player/pet, press f2 and 1, then on the player, and poke at him.
Lunge - unlike zoom, this skill deals damage.
Sweep - attack skill.
Stomp - attack skill.
Tame - taming a mob.
Roar - is an attack from a distance.
Zoom - acceleration.

If you are wounded (you cannot attack and there is a red stripe at the bottom right), then you can lie down and so you will wake up (be reborn). For a faster resurrection, it is better to lie down in the water.

To tame a animal, finish it off to 1 poke, that is, so that there is just a little bit left, one blow before its death, press f1, select the Tame skill and click with the mouse until it is written in the chat that the mob is tamed.
We advise you to tame the owl, as it heals, flies, and has a lot of health.
How much to spend on Tame depends on luck. Maybe not tamed at all, or maybe from the first ten.
If the pet has run out of health, then just switch to another dim (the measurement changes to the H button) and his health will be replenished.
To release the mob, write in the chat /releasepet. This will get rid of it.
You can tame a mob if you already have a pet, because the game provides a hiding place for them. Press P to view the information about the pet. You can hide, summon, and enhance pet characteristics with skills.

Items.
An item is a thing that adorns your character, and sometimes adds additional attack and defense to your character.
The old list of additional damage (attacks) and protection:
Spoiler
Additional attack:
Dead Fire Scythe - 1.4
Red Katana - 1.2
Blue Katana - 1.2
Water Sword - 1.2
Demon Scythe - 1.2
KoT's Sword - 1.3
Dark Scythe - 1.2
Scythe - 1.2
Demon Blood Sword - 1.1
Demon's Catanas - 1.3
Pirate Sword - 1.2
Blue Neon Wings (Sword) - 1.1
Gray Neon Wings (Sword) - 1.2
Green Neon Wings (Sword) - 1.2
Purple Neon Wings (Sword) - 1.1
Red Neon Wings (Sword) - 1.1
Katana - 1.1
Kirito Sword - 1.2
Awesome Sword - 1.1
Rune Sword - 1.1
Blood Sword - 1.1
Paw Sword - 1.1
Stick1-4 - 1.1
Stick - 1.5+ protection 1.5 (for contests, there is no drop)
Ice War Sword - 1.5
Fire War Sword - 1.4
Dark War Sword - 1.4
Gray War Sword - 1.5
Devil Horns - 1.3
Dagger - 1.1
Hammer - 1.3
Sickle - 1.1
Spiked Horns - 1.1
Bull Horns - 1.1
Goat Horns - 1.1
Spiked Bracelet - 1.05

Extra health:
Dead Fire Helmet - 1.2
Gray Horns - 1.1
Palm Hat - 1.1
tricorner - 1.2
Stick - 1.5+ damag 1.5 (for contests, there is no drop)
Red's Helmet - 1.3
Grad's Helmet - 1.3
ZT Helmet - 1.2
Red's Horns - 1.15
Ruby\Golden\Emerald\Quarz\Saphire\Amethyst\Iron Horns - 1.2
Horns - 1.1
Xaphan Horns - 1.1
Ram Horns - 1.1
Reindeer Antlers - 1.1
All bracelets - 1.05, except Spiked Bracelet. He also gives an attack - 1.05
Eye Patch - 1.05
Fangs - 1.05
Saber Fangs - 1.1
Claws - 1.1
Samurai Helmet - 1.6
War Horns - 1.1
Lantern\Golden\Sapphire Staff -1.2
LanternHorns - 1.1
* scarf-hood - 1.5
Simon's Bag - 1.1
Dragon Fibula - 1.2
Crystal Head Thorns - 1.3
Stone\Magma\Ice\Wooden Spear - 1.2
The drop list has not been compiled yet, but you can ask support.

If you don't want to waste time getting an item or it doesn't fall off the mob, you can exchange it with other players.

Entertainment on the server.
World of Pandora has clans, races, weddings, and the like.
Not so often, but it happens when the admin (LORD in the chat) or the mod comes into the game and arranges a contest.

Presets.
Preset - your own character texture. The reception of the preset is open.

A system for sharing presets with friends:
Spoiler
It was decided to make a system that allows you to share presets with friends.
Instruction manual:
1. Create a preset.
Attention! The name of the material file should be <preset name>.material (in cases where file extensions are not specified, just <preset name>). For example, if you have NaktiMat/HeadMat head material, the name of the material is NaktiMat, you specify the file name NaktiMat.material.

2. Place this preset in the format archive.zip (not other formats!), name the archive Preset* (asterisk - any number from 1 to 200). The files in the archive should be in the root of the archive (visible immediately upon opening), not in subfolders. Alternatively, when checking the preset, you can go to the CustomPreset folder, select all the files and archive them like this.

3. Place this archive in the media/presets folder in the game folder.

4. In the character editing mode on the second page, enter the name of your material in the "Preset:" field and press Enter. If everything is successful, a preset will appear on your character.
If it says "Preset file not found", it means that you are entering the name of the material incorrectly (which does not match the file name).
If there are a lot of "Cannot find materials:" errors, make sure that you have entered exactly the preset material (matching large and small letters). This error may occur if you did not add teeth or wing material, it is not critical.

4.1. When you click "Next", the preset will disappear (as well as for those whose preset has already been added to the game), but do not be afraid - it will be saved; this mode is introduced in order to edit the character's appearance for those who do not have your preset file. Don't forget to customize your appearance!

5. Save the character.

6. Send this file to everyone you want to show your preset to. They should also put your archive in media/presets.
Attention! The textures will only be visible to those to whom you have sent your files! Others will see the character's normal appearance; if you haven't customized it, they will see the standard beige character.
Attention! Send your presets only to those you trust; since the files are not encrypted, they can easily be stolen.

To delete a preset character, simply delete everything that is entered in the "Preset:" field on the second edit page, and the character will return to normal mode.

For those who have already had presets on the server: you can use any of the presets currently uploaded to the server on any of your characters; you can also delete presets from characters.

You can also check the preset in this way without using Preset Creator: just place it in the CustomPreset folder and enter the material.

Have a good game!
To have your preset added to the game:
Spoiler
1. Rename all files and materials so that the name contains the construction Username_Charname (username is your game login, charname is the name of the character). Check that the preset is working (using "Preset Creator").
2. Put all files (textures and materials) in a zip archive.
3. Check that the preset meets certain conditions (more details below).
4. Send an e-mail to preset@world-of-pandora.org or a message in the messages of this group with the following information:
- your login in the game.
- the name of the character (existing!) to which you want to attach the preset.
- attached archive with the preset.
5. After checking, you will receive an answer whether the preset has been accepted into the game or rejected.

Conditions for admission:
Archive (in zip format!) It must contain files inside itself, not in nested folders.
The character does not have to be fully animated, either fully luminous or completely transparent. Local animations, transparency patches, and glowing individual elements are allowed.
The following restrictions must be observed.

Restrictions on texture sizes:
Textures of the head, wings, body, tail, mane - no more than 512*512.
Textures of eyes, teeth - no more than 256*256.
Monochrome textures (including transparent ones): no more than 8*8.
Animation textures: if the animation is the same along the height, then the texture height should be the same, the length is allowed up to 2048 (1*2048). Otherwise: no more than 512*512.

How to test the preset in the game:
1. Go to the game folder.
2. If the PresetCreator.campaign file does not exist in it, rename the PresetCreator_template.campaign file to PresetCreator.campaign.
3. Open the file in any text editor and make the necessary edits.
4. Go to the media folder. If the CustomPreset folder does not exist in it, create it. Place the preset files (materials and textures) in this folder.
5. Check the preset in the game.

Presets of inactive players and those not used in the game will be deleted.
Other.
You can read about the rest on the forum here viewforum.php?f=8 and then viewforum.php?f=12. We usually leave the latest news, more important information, and music. Don't be lazy to read everything.
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